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Performance Quirk in Sly Cooper PS4 Port Alters Game Speed

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The recent PlayStation 4 release of Sly Cooper and the Thievius Raccoonus is encountering unexpected performance issues, according to a seasoned speedrunner familiar with the game. Unlike typical problems that cause games to stutter or drop frame rates, this particular issue has resulted in the Sly Cooper title running notably faster than intended, leading to some unconventional gameplay challenges.

Sly Cooper and the Thievius Raccoonus, which launched the stealth action franchise on PlayStation 2 in September 2002, has endured over the years. It spawned three sequels and a remastered collection of the initial trilogy. Despite the franchise's last installment, Sly Cooper: Thieves in Time, debuting more than a decade ago and insider reports indicating no new games in development, the original Sly Cooper continues to be relevant, having been ported to PlayStation 3 in 2010, PlayStation Vita in 2014, and most recently to PlayStation 4 and 5 on June 11, 2024.

While the PlayStation 5 iteration of the game appears unaffected, Sly Cooper speedrunner Bvr_GG highlighted on Twitter that the PlayStation 4 version runs approximately ten percent faster than it should, significantly altering its feel for the worse. Bvr_GG's insights carry weight, given his longstanding dominance in the Sly 2: Band of Thieves speedrunning category on Speedrun.com since October 22, 2022, with a record time of four hours, 45 minutes, and 54 seconds. To illustrate the issue, he shared a video showcasing problems encountered during the rhythmic boss fight with Mz. Ruby in the game's third episode. In this sequence, where players must time their actions to music cues, the increased game speed causes a notable desync with the audio, disrupting the encounter's tempo.

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Despite its enduring appeal thanks to compelling narratives, beloved characters, and impressive level design, ensuring the Sly Cooper series operates at the correct pace seems to be an ongoing challenge. Fans have pointed out that speed-related issues have persisted since The Sly Collection's PlayStation 3 release in 2010, evidenced by similar audio synchronization problems during the Mz. Ruby boss fight.

This isn't the first instance of trouble affecting the Sly Cooper series recently. Earlier this year, an unusual bug on the PS Plus streaming service intermittently caused the Sly Cooper: Thieves in Time title screen to flicker while players engaged with other games like Star Wars: The Force Unleashed 2 and the original God of War.

 

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